Why This Job is Featured on The SaaS Jobs
This Unity Developer role stands out for SaaS-minded professionals because it sits adjacent to many of the same engineering realities found in subscription software: continuously shipped client updates, instrumentation, and reliability at scale. While the product here is a consumer mobile game rather than a B2B application, the emphasis on real-time, high-traffic systems and multi-platform delivery mirrors the operational discipline common in mature SaaS environments.
Career-wise, the work offers repeated practice in the loop that defines modern software businesses: shipping features, measuring impact, and iterating based on data. Experience tackling production issues through analytics, optimizing performance across device constraints, and integrating third-party services translates well to SaaS roles involving observability, client performance, and ecosystem integrations. The explicit “AI-first” workflow also signals exposure to emerging development patterns that are increasingly relevant across software teams.
This position is best suited to an intermediate engineer who prefers hands-on ownership of client-side systems and enjoys balancing feature delivery with technical quality. It will appeal to someone motivated by measurable outcomes, comfortable collaborating across disciplines, and interested in applying structured engineering practices in a high-scale, consumer-facing product setting.
The section above is editorial commentary from The SaaS Jobs, provided to help SaaS professionals understand the role in a broader industry context.
Job Description
Unity Developer
- R&D
- Tel Aviv, Israel
- Intermediate
- Full-time
Description
Moon Active is one of the world’s fastest-growing mobile game companies, providing entertainment to millions of active users across the universe. The company is headquartered in the heart of Tel Aviv.
We’re looking for an experienced Unity Developer with a proactive, AI-first mindset to build next-gen gaming features. You'll join an engineering group building complex, real-time, and high-scale systems.
Responsibilities
- Develop a game played by millions of players worldwide on multiple platforms (Android, iOS) using cutting-edge technologies.
- Implement new client-side features, utilizing AI toolsto accelerate delivery and enhance innovation.
- Tackle high scale production issues in a data driven approach, maintain and improve existing codebase.
- Optimize our game for the best performance on all supported devices.
- Integrate native plugins for 3rd party services.
Requirements
- 3+ years of professional experience in software development.
- Experience with object-oriented programming, including design patterns, algorithms, and data structures.
- Strong knowledge of an OOP language (C# or equivalent) and memory management.
- Hands-on experience integrating AI tools (e.g., Copilot, Cursor, ChatGPT) into daily development workflows.
- Proactive, self-driven, with strong communication skills.
- Experience with Unity on mobile platforms, including its scripting APIs, 2D tools, UI, and animations.
Advantage:
- Experience working in a high scale data driven environment - firebase, analytics, metrics etc.